Next tick in --:--

Every fifteen minutes, the world moves.

15 Minute War is a game about rival dominions fighting over land. Each tick, your buildings produce resources. Armies take 12 ticks (3 hours) to train and to bring captured land home. Careful planning and a bit of maths give you an edge, but you can play it casually too.

The next round starts November 10, 5:00 p.m. (UTC).

Build in protection

New dominions start under protection. Skip through those ticks at your own pace and set up your economy.

Train and invade

Train an army, check other dominions on the World page, and send your troops out to take their land.

Hold on at the end

During the endgame, each tick adds your land to your score, and only the last 48 ticks count. Every tick could be the last one.